Display MoreDisplay MoreDisplay MoreDisplay MoreDisplay More
Please Developer Team and moderation Team, do something about your game, either change drop rate or change the times you can do the raids.
I'm beyond frustated putting all the hours I put daily to watch someone else that only plays the raid get rewarded.
Last week I got 2 drops, this week I got 1, and still see people having already 6-8 items.
There's no excuse to this, I even played with sworn friend, 5% + loot chance, loot buff and fortune 25%.
Quick fix? Change the drop again or implement something that allows people to re-do the raid.
Don't take this lightly, you'll lose a lot of players if you keep this discrepancy so early on.
Its frustating having to wait 1 week to "spin the dice" again and hope to get lucky.
Please, do something about this before its too late, since the day of the release your numbers keep going down. A lot of people are legit waiting for you to do something this month still, after that I will quit too.
system is fine, would be boring if everyone is max gear in 1 week..
I already see a lot of persons ilvl 65/66/67 i even saw ilvl 70 person already and we are only 2 weeks since raid implemented... in 2-3 weeks most people are capped again.
you can craft like 1 75 gear from parchments per week and drop minimum 1 per week. mostly u drop 2/3 per week.
So 15 pieces. it take like 3-5 weeks.. thats still totally fine. 1 month to be capped again. in other mmorgps i play years and are not capped.
i dunno how your guild handle this. but in our guild the raidleader keeps a textfile of which person got which piece.. so if dublicates drop. we can still trade the unopened crystall to other people who got "unlucky"...
so yeah if everyone in your raid group got the weapon except you. its very very likely that next raid u get the weapon 100%. (since if one of the other 9-19 people drop the weapon, they will just trade to you)
Didn't ask because i thought it was your signature, what does that imagine mean? In the right side its easy to understand, cant figure out the rest.
no, each boss drop a set of specific items.
if your guildmate dropped item from 1st boss, but has all items from first boss already. instead of opening the crystal he just trade with guildmate instead. so other person get loot.
Lets say u have everything but weapon. its pointless now to open drops from first 5 bosses, cause they cant drop weapon. . Instead of opening and then realise "oh i have that item already" . u look at the image and know before opening, that it will be a dead drop for u, and trade it with other party member/guildmembers. thats the idea!
You can only trade the unopened crystal from the boss (you dont know what item is in exactly), not the opened item.. So if u open the item and get Ring, but u have all rings already, u cant give it to guild mate, u literally got a dead drop -> pet food
Sounds like a very good plan. But not all of us are blessed with static teams that work together like this.
Majority of the player base run pub matchmaking. Not denying that your strategy is most likely what we should be doing to gear up quickly.
I haven't seen it myself, but some claim that you can get lvl 75 parchments for the gear. If that is true some of the players might not want to trade their gems.
But its just a dream for most of us at least to have such a set up.
This also promotes elitism, so the lucky players who can have this set up will keep growing stronger like snowballing while the newbies and solo players will suffer in comparison.
If RNG ever blesses me with a second weapon, I'll sell it to the highest bidder on my team - running pugs most of the time.