We have some guilds that only play SoLo 1 day a week. :(. sadly if they fall in love with another MMO they gone.
[LOOT RATE]XIANJIU JADE PALACE
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- Dungeons & Raids
- Ember
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We have some guilds that only play SoLo 1 day a week. :(. sadly if they fall in love with another MMO they gone.
then maybe u are in the wrong guilds...
or do they make a 24hour marathon??? ones a week???
5x Hard mode Dungeonds + 5x Hidden -> (3h)
5x Easy Mode Dungeon (1h)
10 x Easy Raid bosses (i count jade palace as 6 bosses) (2h)
10 x Normal Raid bosses (3h)
2x Extreme Dungeon... (2h)
Even if they never wipe. doing all this will take atleast 10 hours.
and then u still have normal dailys/weeklys for battlepass and so... Our guild start skipping activities else we dont have the time for everything. We skipp 4 normal dungeonds a day, sometimes even hard dungeonds, and iceworld + ruins of nuowu. cause not everyone has so much time to do all content available. Solo has a ton of content, if u do them all it feels like a full time job,
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We have some guilds that only play SoLo 1 day a week. :(. sadly if they fall in love with another MMO they gone.
then maybe u are in the wrong guilds...
or do they make a 24hour marathon??? ones a week???
5x Hard mode Dungeonds + 5x Hidden -> (3h)
5x Easy Mode Dungeon (1h)
10 x Easy Raid bosses (i count jade palace as 6 bosses) (2h)
10 x Normal Raid bosses (3h)
2x Extreme Dungeon... (2h)
Even if they never wipe. doing all this will take atleast 10 hours.
Why would you do Easy/Hard DG? Or Easy Raid? If you are GS75?
I just do Normal Raid´s and Extreme DG´s
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We have some guilds that only play SoLo 1 day a week. :(. sadly if they fall in love with another MMO they gone.
then maybe u are in the wrong guilds...
or do they make a 24hour marathon??? ones a week???
5x Hard mode Dungeonds + 5x Hidden -> (3h)
5x Easy Mode Dungeon (1h)
10 x Easy Raid bosses (i count jade palace as 6 bosses) (2h)
10 x Normal Raid bosses (3h)
2x Extreme Dungeon... (2h)
Even if they never wipe. doing all this will take atleast 10 hours.
Why would you do Easy/Hard DG? Or Easy Raid? If you are GS75?
I just do Normal Raid´s and Extreme DG´s
cause not everyone is full ilvl 75. specialy if you recruit new people. u want to tell them "no sry u cant do raids with us, u to low"... no thats toxic...
And Parchments, Recipes and chance for Mount Drop is in Normal + Easy too -
What's with these times? They are so off. Even doing useless stuff that doesn't really have to be done. Noone even says you have to do all weekly content in 1 day you know, you can just, not do that.
btw wtf is easy mode dungeon? Normals? You do that 1x/day for the daily I don't think anyone cba to do more unless u like rly depsperate for that mentor buff. -
What's with these times? They are so off. Even doing useless stuff that doesn't really have to be done. Noone even says you have to do all weekly content in 1 day you know, you can just, not do that.
btw wtf is easy mode dungeon? Normals? You do that 1x/day for the daily I don't think anyone cba to do more unless u like rly depsperate for that mentor buff.There are ppl who do it for the non-gear stuff for example. Not everyone is a Gear Progress ItemSpiral-Only Player
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To be honest, RNG is killing this game slowly. Everyone in my group has every Fortune buff you can find but there is still people getting 1 loot from the whole raid. At this point, I feel like Fortune is nothing more than a cosmetics buff. RNG in this game is one of the worst I have encountered, and with the fact how slow you guys pushing out new contents and there is nothing else to do after you clear all the raids in a day, everyone is leaving this game for New World and others. 1 week into hard raid and there is people already with 80 gear score, while people like me sitting at 76-77. My suggestion? Put in a system which detects how many drops players get after a successful raid, if it is less than x then send them a special gem stone thru their mail system so they can open to get a random gear from it.
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To be honest, RNG is killing this game slowly. Everyone in my group has every Fortune buff you can find but there is still people getting 1 loot from the whole raid. At this point, I feel like Fortune is nothing more than a cosmetics buff. RNG in this game is one of the worst I have encountered, and with the fact how slow you guys pushing out new contents and there is nothing else to do after you clear all the raids in a day, everyone is leaving this game for New World and others. 1 week into hard raid and there is people already with 80 gear score, while people like me sitting at 76-77. My suggestion? Put in a system which detects how many drops players get after a successful raid, if it is less than x then send them a special gem stone thru their mail system so they can open to get a random gear from it.
RNG-System is always tricky, cause I know from ppl of my ally who had thier 75 gear really fast in less runs and where bored after they got everything and the rest had to wait longer. The question is, if there are (and I bet there are enough) ppl who run the hard raids really fast and if they're lucky too and get thier stuff fast, others stay behind get mad. on the other side, ppl get stuff really fast are bored with the content and get mad. I dunno but I don't think there is an easy way to make everyone happy someone will cry anyways. your idea is not bad, but what if I got a wrong piece and go for the other one, then it counts oh I dropped much so the ones with the lower GS are prefered. I bet there will be ppl complaining however what you do it's wrong anyways ^^°
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To be honest, RNG is killing this game slowly. Everyone in my group has every Fortune buff you can find but there is still people getting 1 loot from the whole raid. At this point, I feel like Fortune is nothing more than a cosmetics buff. RNG in this game is one of the worst I have encountered, and with the fact how slow you guys pushing out new contents and there is nothing else to do after you clear all the raids in a day, everyone is leaving this game for New World and others. 1 week into hard raid and there is people already with 80 gear score, while people like me sitting at 76-77. My suggestion? Put in a system which detects how many drops players get after a successful raid, if it is less than x then send them a special gem stone thru their mail system so they can open to get a random gear from it.
I will say this time and time again: Fortune does NOT increase the chance of you getting loot in this game. It is purely used for increase chance in item identification. The loot system really isnt any more different than any other game.
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I will say this time and time again: Fortune does NOT increase the chance of you getting loot in this game. It is purely used for increase chance in item identification. The loot system really isnt any more different than any other game.
Game description of Fortune stat says otherwise. Where is the math behind your claim?
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To be honest, RNG is killing this game slowly. Everyone in my group has every Fortune buff you can find but there is still people getting 1 loot from the whole raid. At this point, I feel like Fortune is nothing more than a cosmetics buff. RNG in this game is one of the worst I have encountered, and with the fact how slow you guys pushing out new contents and there is nothing else to do after you clear all the raids in a day, everyone is leaving this game for New World and others. 1 week into hard raid and there is people already with 80 gear score, while people like me sitting at 76-77. My suggestion? Put in a system which detects how many drops players get after a successful raid, if it is less than x then send them a special gem stone thru their mail system so they can open to get a random gear from it.
I will say this time and time again: Fortune does NOT increase the chance of you getting loot in this game. It is purely used for increase chance in item identification. The loot system really isnt any more different than any other game.
are you sure about that? with %37.5 fortune buff with whole jade hard mode just got 1 drop and +0 identification. Do you want to explain that to me?
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I will say this time and time again: Fortune does NOT increase the chance of you getting loot in this game. It is purely used for increase chance in item identification. The loot system really isnt any more different than any other game.
Game description of Fortune stat says otherwise. Where is the math behind your claim?
Where is yours? When has game description ever been perfect? Where is your evidence that 40% fortune has ever increased drop rate of gear? I can tell you Ive never focused on grinding for fortune and Im well above all the players that have gotten little to no drops with highest amount of fortune possible. The description youre talking about implies you receive increased number of resources when collecting materials (As shown by when you get a notification of a fortune proc) . It has nothing to do with gemstone drop rates. It never has. Stop claiming this false information.
To be honest, RNG is killing this game slowly. Everyone in my group has every Fortune buff you can find but there is still people getting 1 loot from the whole raid. At this point, I feel like Fortune is nothing more than a cosmetics buff. RNG in this game is one of the worst I have encountered, and with the fact how slow you guys pushing out new contents and there is nothing else to do after you clear all the raids in a day, everyone is leaving this game for New World and others. 1 week into hard raid and there is people already with 80 gear score, while people like me sitting at 76-77. My suggestion? Put in a system which detects how many drops players get after a successful raid, if it is less than x then send them a special gem stone thru their mail system so they can open to get a random gear from it.
I will say this time and time again: Fortune does NOT increase the chance of you getting loot in this game. It is purely used for increase chance in item identification. The loot system really isnt any more different than any other game.
are you sure about that? with %37.5 fortune buff with whole jade hard mode just got 1 drop and +0 identification. Do you want to explain that to me?
Explain what? It's a percentage chance increase. You got one drop with a 37.5% chance to gain additional fortune to the item. At the end of the day, it's still less than 50%. It's just an increased chance to proc fortune on gear. It is never guaranteed. How is that so hard for you to understand?
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Fortune stat does not increase your chance to get gear.
Yes, it increases your chance to get loot, like sealstones, gold or other materials. But not gear.Whenever boss drop stuff, in window called 'Prompt for special loot items' you can see what additional drop from fortune you got this time.
It is never gear.