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And can you explaing what is fun about forcing other people to do something they don't want to do?
(Also, I know jail systems that are used for players that ger reported (for x behaviour etc), so there is also that possibilty for example.)
I mean in Age of Wushu I was kidnapping logged out players. It was called getting PKed when one would get killed for kidnapping, but it was a choice to partake in that and I was not forced into a situation without choice. but my memory might be blury~ hmh
Then let me suggest: PvP players to have no choice to.. let's say, work as a slave for a PKed person as punishment for an hour.
Or they have no choice that everytime they die, they lose a character level while in Rampage mode?
Or they have no choice... but to do a 1h long jumping puzzle. Or they have no choice but to not get any PvE loot/rewards for 8h?
Just some suggestions to force - potentially undesired - content on them? x:
So far, no PKer answered my question above (earlier post) yet #sadme
<-- just airing my thoughts~
You carebears have 1000s of pve games, stop trying to ruing the .0001% that actually have an open world.
Imagine EVE without its open PVP. It wouldn't be EVE. Imagine L2.. no one would think it was the greatest game ever if not for its open pvp, on the contrary, it would have been a trash game made of lead in a sea of pve junk
PKK can't exist without PK, and imo it should be rewarding like it sometimes was in PW/FW/L2. bound gear that can't drop really ruins it.
So in short, you are also unable to answer my question, and instead opt for name calling :3
I did more or less answer you, but let me quote my angsty friend
i can't post on there i'd get too mad and not play
but if they remove pk i wont play either so
MMOs are supposed to be about the world it's set in etc. Not being able to PK just makes the game feel horribly closed off
Nothing more sh***y than having limits in an mmo
'no, sorry you're not allowed to do that'
You should be able to do anything within reason
I think that's why I cna't get in to games any more
once you've had a taste of real mmos everything else feels so fake
For me personally I like to PKK in games where they can drop gear or lose days of grind or have to buy a blessed res. If I'm bored I'll sometimes pk, but there is always people who show up.
MMOs are about interaction, it's f***ing boring when it feels like you're a million miles away, I don't understand why everyone wants a carebear fest. Yes getting stunned and dying to mobs or whatever sucks but deal with it, get a friend! Log out, ask for help, something. Everyone wants SOLO "mmos" these days...
Getting more powerful is incentive to grind, but you don't really get that in PVE games. I don't care about structured pvp. I want open sieges and PK. There hasn't been any games like this in nearly a decade.
Your playstyle is worthless/pointless, it adds zero value to your character, others or the entire community as a whole. Players with the same mindset can never log into the game and it would have zero effect on the general population.
You get angry and drop F-bombs while still lacking substance in a heavily subjective post, posing as fact while the first sentence missing much-needed phrases such as: "I think or my opinion is" Besides, those same carebears would destroy you in PVP and make you drop the gear instead. That's the only reason you want easy kills right? Because anyone who's ready for you will most likely dispatch of you before they kill a mob.
Respect the last part of your opinion, everyone has them after all. Quite frankly, you appear as a bit of a loose-cannon type from the post structure. I really hope they heavily adjust rampage mode or take it out completely so players with your playstyle can leave, and the rest of humanity and prosper and grow/evolve, etc. Yaknow.