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No that's not how that works. its not false marketing. Frankly I don't think you understand even remotely how that works. despite you saying that. and the rampage system isn't forced you have to activate it and the person who does risks suffering horrible horribly consquences for using it.
Buhaha, you say that with complete disregard to the victim. The victim doesn't have to activate rampage mode to be forced into an altercation with the rampaging lunatic. The sheer audacity to ignore one whole side of the equation and then tell me that I don't know what I'm talking about. (also the "horrible consequences can be bypassed with a china exploit so the rampager can stay active longer) I bet you get straight-A's in class. XD
You sound more like you have a victim complex than being an actual victim with how strongly you have reacted to this issue. It seems to be very all or nothing in these threads over incredibly small issues that really are not going to affect 95% of players. You are creating a self fulfilling prophecy by being so anti PK that you are going to make people WANT to PK you. Then I am sure that will add validation to your ideas that this system is broken and unfair, when in reality it is working exactly as intended.
I see, and what are you basing this personal observation of yours on me off of? Where are you collecting the numbers and data from, so i can look at these charts myself? I'm not anti pk. I fully support the faction system. I'm 100% against Pk'ers attacking PVE players is all. How is it not still considered PK because the opponent is fighting back, or the opponent is ready for an attack? It's only considered PK if the victim is in PVE gear or not expecting it? Ridiculous.
Let those who are short on temper come kill me then. The virtual death of my avatar won't change anything or "make me shut up" if anything it'll make it a lot worse.
PK is for killing obnoxious people who are refusing to fight, people who are causing problems but refusing to actually accept responsibility for them, people who are skirting the lines of the rules and trying to ruin the game for others. It isn't about being short on temper.
If all you are going to do is say woe is me, this game is broken and people keep killing me, I don't want to make friends to help me or actually develop any pvp skills myself, devs please remove game features so the game can be the proper safe space that I want. All you are going to do is annoy the people around you and make them question why you are playing this game at all. And that is what will get you PKed.
Just play the game as it is intended and you will see that this PK mechanic will go heavily underutilized and the couple times it does get used might even encourage you to make new friends or develop interesting stories that MMO's are made to try to promote. Complain all the time about non-issues and you are going to get PKed. System works as intended. Keeping world chat clean.
Caduryn's comment (I won't make another post for it) is just semantics and still really doesn't count as false advertising.
I'm sorry, while i do agree with the possible social aspect that it can give. I can never accept the neanderthal-way of "Might makes right" approach.
I rather use words, and it's just silly to get "offended" enough to attack a person. Who am I to decide what's obnoxious and what isn't? If someone says something I don't like or agree with, there are a million other things I can do before I force them to shut up with rage-mode.