Why is it ok for people to FORCE other people to PvP, while the PKers are able to CHOSE to go to prison?
The same reason it's okay for them to beg and whine about the restrictions being lifted or lessened, but it's NOT okay for others to beg them harsher or even more punishing. I don't understand how anyone at all in the history of (anything really) can be against having options to choose. Do Pk'ers not want people to be able to choose to opt out of it?
I don't think the kind of PK griefers you are thinking of particularly want to go to Prison... No one has any issues with you asking for harsher punishments. We are just disagreeing with your suggestion. We think the PK system is fine. PK is already in the game, so you need a high justification to validate removing it, and if the justification doesn't feel valid and you don't like the system, then of course people are going to tell you to play a different game. No one is silencing the anti-pk camp.
Can I have a request for more options without getting told to "Play a different game" though? This thread is that.
Personally, I'd like to have the option to not participate in forced PK. But Pk'ers disagree with me wanting that? They just got to have me in there? Either I participate in their fun and Never ask to have options or to be removed or play a different game?
It just feels like a pretty big grey area, because the only solution I can think of that might make most people happy is to split into two servers, a server with pk and a server without it. And you could label them the PvP and non-PvP server. But the differences between them would be marginal. Changing the system to be more lax or more harsh would piss off the other camp quite a bit.
We already have a world PvP system with factions, and in a dedicated "PvP server" why even have restrictions or debuffs for PK at all? Why send them to prison? The point of the server is to do PvP. Very very few people want unpunished and unrestricted PK (As seen in the poll I made that has almost 100 votes now), but keeping it in with the prison system would feel awkward in a PvP server dedicated to player vs player. It would still be used by only a tiny fraction of the server population.
Meanwhile what about the PvE server? How would it be substantially different from the PvP one? Yes there would be no PK, but the PK function is likely going to hardly ever be used anyway. What about the other forms of PvP? Will it still have open world PvP via factions? Will it still have arenas? Etc? But why would anyone play them when they could play on the dedicated PvP server where they know PvP is going to flock to?
As of right now at 93 votes on the poll, 61% of the people think the current PK system is fine and another 14% think it should be less harsh. That is 75% of people that fall into the "Pro-PK" camp. or at least Fine with the current PK system. Would those people be happy to see the community artificially split over such an insignificant system? Lots of people enjoy both PvP and PvE and splitting it into two servers would essentially force people to pick one, or would leave the PvE server pretty dead. Because most people who are fine with both tend to just opt for the PvP server.
Only about 10% of the people polled so far want to see the system be made even harsher on PKers (but not removed). It definitely seems like people significantly upset with this system are a minority. And trying to label this as a pro-choice argument will only result in fracturing the community over features that most people don't have strong positive or negative opinions about.