Open world PvP( thread with actual conversation)

  • It isn't so much about finding someone and hunting them down the moment they annoy you (Although there is bounty hunting for a reason), but more so identifying obnoxious people and adding them to a "Kill on sight" list. Yes they can sit in a safe zone for all of eternity, but that isn't particularly fun even for trolls. Their game will get significantly more limited if they build up a reputation where everyone wants to kill them the moment they leave a safe zone.

  • While playing the game, there has been a specific user (No names but you all may know them) who has been spamming the Novice and World chat with very awkward, creepy, and pedophilic stuff. It isn't quite crossing the border into being able to report the user, but its obnoxious and most people are incredibly put off. While some of you are seeing griefing as inherently bad, immature, whatever, It is an incredibly useful tool to keep users off the game that are trying to cause problems, be obnoxious, and make the community a bad place.

    Me and many others wouldn't waste our time PKing randos because we have better things to do and don't want to serve the jail time, but if by griefing we can force bad users off like this, then lots of people would *gladly* take the jail time. Because they feel like they are making the game and community better. Without a PK mechanic we would just have to keep enduring this persons stupidity in world chat until they got bored (And there is an endless amount of people to rile up, so who knows when that would be), So its better to just grief them and make the game a pain for them to play until they leave.


    People have tried talking it out verbally, but that just encourages the troll even further. When talking amongst adults it is fine and respectable to be diplomatic when trying to deal with issues, but when dealing with trolls and verbal griefers, oftentimes the only way to get them to truly go away is to grief them back and make the game not fun.


    If people here are so sensitive that they can't handle a minor setback from the occasional very rare stray PK griefer, they probably can't handle dealing with the trolls that would constantly flame world chat either, or maybe they would just isolate themselves further and turn off all chats (seeing that these people don't have friends to help them if they are getting physically grief'ed either) but at that point why are you even playing an MMO? Honestly.

    Blocking them is so much easier, reporting them for inappropriate behaviour, even better. PKing is never an answer to anything.

  • I concur with there being even more if not straight out harsher restrictions.


    Doing a World Boss for 40 minutes because lack of people and then a guild porting to your location and killing everyone on site just for the laughs of it, is not fun. And yes, that happened to me.


    Most people on the Forums killed maybe someone who was afk somewhere in the world or doing a quest or whatnot. Sure, time lost in that regard is negligible but it's still time lost. The real issue here is that I am being forced into a situation I have absolutely no control over. Besides, the system currently in place has a lot of ways to exploit its mechanics.

  • I concur with there being even more if not straight out harsher restrictions.


    Doing a World Boss for 40 minutes because lack of people and then a guild porting to your location and killing everyone on site just for the laughs of it, is not fun. And yes, that happened to me.


    Most people on the Forums killed maybe someone who was afk somewhere in the world or doing a quest or whatnot. Sure, time lost in that regard is negligible but it's still time lost. The real issue here is that I am being forced into a situation I have absolutely no control over. Besides, the system currently in place has a lot of ways to exploit its mechanics.

    This is a PvX game, Meaning there is PvP, PvE, and sometimes both at the same time. That is just part of the game. Things won't always go your way no matter what play style you decide on. You could be doing a PvE raid and one player wipes your whole run, is that your fault? Do you have control over how that person plays? No. But that is part of the game. It encourages you to group with people who know what they are doing and can help you achieve your shared goals.

    This is the same, if PvP is an actual danger, then you are encouraged to group with people who can protect you. Yes sometimes the situation will be out of your control. But that is part of the game. I concur with the people who say this PK and PvP system is fine. There is other games if you are looking for something completely bubble wrapped from danger, but if the idea of not being able to control every aspect of the game or community is an issue, then you won't enjoy any MMO regardless of PvP or PvE. You can't control people. That is a feature not a bug.

  • Y'all really gotta stop with the "IRL" examples...this is a game, just a game. Some people find it fun pking, some people don't, you can't control what people want to do if the game allows it. PK penalty is fine, I'd personally remove the lightning strikes and the debuff, that way if you want to play around with negative qi and have the skills to survive then it's fine.

  • Y'all really gotta stop with the "IRL" examples...this is a game, just a game. Some people find it fun pking, some people don't, you can't control what people want to do if the game allows it. PK penalty is fine, I'd personally remove the lightning strikes and the debuff, that way if you want to play around with negative qi and have the skills to survive then it's fine.

    Honestly same, the prison penalty is harsh enough, no need for the debuffs. If the system were to be nerfed in any way that is what I would recommend. The other penalties are fine.

  • While I think the penalty is fine, I'd like for a way for the one getting ganked to fight back. When doing PvE in your PvE gear and PvE skills, while the PKer is in full PvP set, the chances of you killing the PKer are slim.

    PKs should not feel that easy on players that are PvEing.

  • While I think the penalty is fine, I'd like for a way for the one getting ganked to fight back. When doing PvE in your PvE gear and PvE skills, while the PKer is in full PvP set, the chances of you killing the PKer are slim.

    PKs should not feel that easy on players that are PvEing.

    Being able to hotkey gearsets and switch mid combat is my suggestion to this issue. Edit: That and hanging out in groups. Even if they get the pop off on one of you, the other one can switch to a PvP gearset and help

  • I must say, I think it's hilarious how you argue your case in double standards. I can't ask for harsher restrictions but you can ask to lessen those. Great way to argue your case. Also, a lot of assumptions made on your part.

    I don't mind PvP, my problem is forced PvP in which the odds are clearly stacked against you.


    ---

    I was doing a World Boss with 4 other people, we we're on it for 40+ minutes and suddenly a guild of 10+ people ports to our location via the guild banner and kill everyone on site. Getting someone killed by the boss does not give you the additional negative Qi penalty.

    Also, if someone is flagged into combat via attacking them through rampage, you can't single target heal that person. On the other hand, someone in the opposing party not in rampage mode can heal someone flagged in rampage just fine, since they can just stand next to them and use their AoE heals without any issue, say getting attacked by people not in rampage mode.

    The PK-system isn't balanced or fair in that regard.


    Most people here on the Forums killed someone in the open for the laughs of it, and that's that - the real issue of that system is hardly ever mentioned on the Forum or ways to clearly exploit it.

    Furthermore, it has nothing to do with party play and / or teaming up with other people. With how the server nodes are working at the moment, if you're unlucky and you spawn into an unpopulated server node, you can't ask people to help you since they will be in a different server-nodes, making it impossible to call your friends for help or them being in loadscreen hell. That's the reality.


    What irks me to no end are threads like this one, that have very little actual experience but just make suggestions for the lols of it. As for changing gear/skills mid combat that's just ludicrous. Giving players that option would create a plethora of new problems.

  • everyone has their own likes and dislikes, really if the rampage system is such a deal breaker then please dont buy and play, ofc u could ask it to be removed but in reality there are so many resources to better spend time on, and gameforge did say if things get out of hand they will revisit the rampage system, i would prefer gameforge to polish the game for launch first, so many things on the to do list but so little time....

  • There are no MMOs that actually care about their PvP population. This is one game that could perhaps get it right. PvE players get so much content and then take it for granted. PvP players get to do the one thing they enjoy, have a list of punishments for doing the thing and then they get flamed by people for doing that thing they already get punished for. PvE players have it made, so for once I just want to say. No. The game has PvP, if you don't like it don't play it, the game just isn't for you if you don't like PvP in my opinion. The fact that it took until 2021 for us to have a modern MMO with actual somewhat balanced PvP blows my mind. The only experience I had seen of the Rampage system was someone flagging, and immediately being mobbed by all non flagged players in that area, they were stunned and dispatched before they could remove half an HP bar from the unsuspecting player. (Thanks for the achievement.)

    On top of that for PvE players who have 100s of choices of games to come into a newly developed title and ask for basic mechanics to be removed because you cant look at a death screen for less than 10-20 seconds is a new level of entitlement. I 100% understand that some unintended mechanics need removed from PvP, those can be fixed.

    For the people telling us go to another game, we would, but you carebear'd every single game and now we have no choices. We either go to a P2W form of PvP, which 95% of us cant afford to enjoy because the developers take advantage of our lack of choice, or we suck it up and play an FPS or TPS which isn't what we wanted in the first place. I have put 10s of thousands of hours into PvP games, recently placing second in the Naraka:Bladepoint tournament. (This is the closest I can find to decent action combat PvP) We have no options. While I'd love to give PvE players ANOTHER game, I think its about time PvP players didn't get the abysmally short end of the stick. Maybe someone can change my mind, but I've played almost everything out there and nothing can even come close to the potential SOLO has. PvE players have mountains of leisure and regular content, and PvP players get time limited PvP modes we cant play past 10pm PDT and an open world flagging system we can get jailed for using. PvP players are getting SHAFTED, and you just want to shaft them more because it's a system YOU don't use/won't ever use. IF the rampage system ends up plaguing the game ill eat a sock, but until then I think you guys are making a mountain out of a mole hill and PvP players are going to suffer more than they already do if you get your way.

  • There are no MMOs that actually care about their PvP population. This is one game that could perhaps get it right. PvE players get so much content and then take it for granted. PvP players get to do the one thing they enjoy, have a list of punishments for doing the thing and then they get flamed by people for doing that thing they already get punished for. PvE players have it made, so for once I just want to say. No. The game has PvP, if you don't like it don't play it, the game just isn't for you if you don't like PvP in my opinion. The fact that it took until 2021 for us to have a modern MMO with actual somewhat balanced PvP blows my mind. The only experience I had seen of the Rampage system was someone flagging, and immediately being mobbed by all non flagged players in that area, they were stunned and dispatched before they could remove half an HP bar from the unsuspecting player. (Thanks for the achievement.)

    On top of that for PvE players who have 100s of choices of games to come into a newly developed title and ask for basic mechanics to be removed because you cant look at a death screen for less than 10-20 seconds is a new level of entitlement. I 100% understand that some unintended mechanics need removed from PvP, those can be fixed.

    For the people telling us go to another game, we would, but you carebear'd every single game and now we have no choices. We either go to a P2W form of PvP, which 95% of us cant afford to enjoy because the developers take advantage of our lack of choice, or we suck it up and play an FPS or TPS which isn't what we wanted in the first place. I have put 10s of thousands of hours into PvP games, recently placing second in the Naraka:Bladepoint tournament. (This is the closest I can find to decent action combat PvP) We have no options. While I'd love to give PvE players ANOTHER game, I think its about time PvP players didn't get the abysmally short end of the stick. Maybe someone can change my mind, but I've played almost everything out there and nothing can even come close to the potential SOLO has. PvE players have mountains of leisure and regular content, and PvP players get time limited PvP modes we cant play past 10pm PDT and an open world flagging system we can get jailed for using. PvP players are getting SHAFTED, and you just want to shaft them more because it's a system YOU don't use/won't ever use. IF the rampage system ends up plaguing the game ill eat a sock, but until then I think you guys are making a mountain out of a mole hill and PvP players are going to suffer more than they already do if you get your way.

    Um, as I see it, people mostly are against forced PvP, not PvP in General.
    basically saying "PvE Players have everything (which we don't in fact, it's actually super sad), and even want to take EVERYTHING fromt he PvP players" seems kinda wrong ;)

    I dare say in current chinese versions there are more different PvP modes than PvE "modes".
    And I've also read pretty much all threads in this forums and the "go play another game" argument comes from pro Forced PK people by 99% x:
    Also I have yet to see another game that could serve as a SOLO alternative available in den West without PK (forced PvP) system x:

  • I never said you couldn't ask for harsher restrictions, I am not trying to silence your opinion, we are debating on an open forum and both giving our opinions. There is nothing wrong with that, and I want to hear your side of things, but that doesn't mean I am required to agree.

    A whole guild decided to knock themselves into prison for PK and the lolz, good for them I guess? They can rot together for the next couple hours. This sounds like a good excuse to join a guild yourself and make clear to them and other guilds that the PK guild is one to avoid or flag. Even if you nor your guild is interested in it, there is plenty of reasonable PvP loving people that would be happy to start a faction conflict on your behalf to kill bad PvPers. But what serious efforts did you make beyond complaining to the devs here?


    I can also tell you that you are making quite grand assumptions to say that most people have killed someone in the open for the laughs of it. Most people haven't. It's not worth it. Or even if they did it once, they see the punishment and decide not to do it again. The actual hardcore PKers are an extremely small and vocal minority. Many people claiming to want to PK up the wazzoo are trolls on here that have not even reached endgame yet.

    I have had no problems with the nodes either or calling friends to play with me, it has been fairly smooth thus far. A lot of these sound like you problems.

  • Guild Wars 2, RuneScape if you are into that, New World has removed the old Open World PvP system so you guys will get that too. That's 3 choices just off the top of my head with probably another 5 coming within the next year. ( You just aren't looking hard enough apparently) PvP players basically have 2 choices here, go to BDO which means paying exuberant amounts to be able to PvP, or play a game that isn't open world but has action combat PvP. I never said PvE players had "everything" like you are implying. I'm saying that comparatively the amount of content you have access to as a PvE player is substantially more than what PvP players receive, 99% of which isn't time gated like PvP. If people can say that PvP players aren't the ones getting shafted here with a straight face I'd most likely call them a liar.

  • The reason you will mostly hear the "Play another game" from Pro-PK players is because PK is already ingrained in the system. The burden of proof is on people trying to change existing features to validate that the feature needs to be removed for a very good reason. And if the reason isn't good enough, it just means you need to play a different game. Because it isn't going to change. It would be different if there was no PK feature and we were debating whether one should be added. But that isn't the case. Your camp is fundamentally arguing for the changing of the existing game by removing features, not adding them, and that requires much better justification than normal suggestions.

  • I was asking for alternatives~ not completely different games.
    Xianxia Where? Where is the nice housing? Where is all the other things I like that SOLO has?
    where is "it's like solo, but no pk"? x:

    Also newsflash: 90% of the Game is timegated. I can freely farm/grind almost nothing. I guess you might want to call me a liar, but it doesn't make me one. PvE and PvX contend is just as Timegated. Even "RPrs" are "timegated" by immense cooldowns!

    PS @ Xefjord

    The Majority of anti-forced-pvp ppl were arguing for changes not removal.

    And my point was that the person i quotet acted like it was the PvE people that kept spaming "go play something else" and arguing why they won't.

  • I would like you to specifically reference the 99% of PvE content that has a specific time gate like PvP, i.e. PvP game modes only being available from 7am-10pm PDT. I'm pretty sure the games I referenced have some form of player housing, just because its not exactly SOLO's housing doesn't mean alternatives don't exist. Your definition of alternative is inherently flawed if you just mean "carbon copy lacking x feature." To say these things are equally time gated when mathematically over 35% of a day you can't do any form of structured PvP, and can perform PvE at any hour of the day is asinine. And as for my reference to people saying play a different game, it's literally a comment on the first page so my statement is relevant.

  • Never said it hat the same type of time gating.
    But getting only loot once a day/week per instance is a type of timegating. Locking almost all kinds of items/money behind daily/weekly is also a type of time gating. Haging to wait for your farm stuff to grow in housing is also a type of time gating. The little mini games (tho they oudl be counted as PvP I guess, tho ingame they count as PvX) Aka Bomberman and Snake are also timegated. The Four Seas thingy is also at a specific time.

    Except for Playing cards and using the preview feature in Housing to keep building stuff, I believe there is not much else to do unless you already have ressources collected previously and already did all the daily/weekly/bi-weekly stuff.
    Going by exp, except for character level itself, everything else has some kind of "Weekly cap" or something.

    Everything lit. depend on time and can not be freely done whenever or can be done but with no purpose at all.

  • I created a poll on the official SOLO subreddit that is trying to collect more statistics on the number of people that want to see the PK system removed, changed, or kept as is. I highly encourage you to vote in that poll, upvote the post, and share your thoughts there, as we might get a better idea on the opinions of the large community.