3.2.5 It is not permissible to use the Gameforge Services via anonymization services or similar means capable of suppressing or concealing the real IP address or the origin of the user.
And this btw, can get you banned.
About the Servers, the beta already has the servers that are planned for launch. Because you only have that one Server you can see, but in the background you have many different servers who are handling the instances etc. so its only visible as one cluster/megaserver. (one cluster/megaserver per region of course)
So my question to you is this.
Is it the policy to ban everyone or anyone who uses a VPN, irrespective of the reason for the use of the VPN?
So in short, you guys will ban all VPN users from Australia, New Zealand, South Africa, South America, and many other regions.
You'll probably notice two things about the above regions I mentioned and that is:
1. We all have high ping to the current servers 180/200/250 etc. simply due to where we are situated in the world.
2. We are all from supported regions(Game-wise) but due to the high ping are forced to use a VPN to stabilize and if we are lucky, to lower our ping to the game servers.
Of course all the above will be irrelevant if a check on the original IP behind the VPN is done before the ban. If that is the case I presume they will notice it originates from a supported region and not ban the user/account ?
I would like some clarification here please since to be brutally honest, I don't see any reason to purchase anything (costumes, mounts, etc.) on release if there is a high chance to be banned?